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Thread: Dungeons and Dragons Adventure System Board Games:: General:: List of House Rules

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by Lhowser

Hey, is there a list of folks' House Rules for this game? Or should we start one? I was playing Ashardalon this weekend, and thought of ones I might try out myself.

1. Monsters can be damaged by some Traps (or more specifically, moving ones like Rolling Boulders or Whirling Blades that travel.)
2. WoA specific - Sentries will open doors and leave them open when getting help, if using doors.
3. Monsters drop treasure where they are killed (as opposed to just getting it - especially when killed in a ranged attack.)
4. Treasure is trade-able between characters on the same tile. However, only once to prevent passing it back and forth each turn.



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