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Thread: Dungeons and Dragons Adventure System Board Games:: General:: [Variant] Chamber Cards for LOD

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by Stick up man

I'm going to make and post here some chamber cards for LOD.

I'm going to call them chamber cards even though they will not use the chambers. You could replace the trigger with a chamber if you wanted, but I am going to write them using the large tiles in LOD.

The first 6 or 7 will be the same as the LOD group adventures.

While I'm making these I hope to think of some other cool ones. If anybody has an idea for one, just post it here, and I can make a card for it as well.

When I play Campaigns, I mix the LOD tiles with the WOA tiles (that way the encounter card about volcanic vents stays in the deck) I also mix all Monsters and Encounters together. This works great and seems to balance the nasty encounters with the easy ones. Knowing that a cavern tile is next is really no help, even if you pay attention, which I don't.(I keep a bowl or treasure tokens on top of the stack)

You could always draw from the bottom(make the stack backwards) if it bothers you.

The tiles work fine together, even though on occasion it creates a diagnal hole in the wall. I allow movement through these, like its a skinny cavern passage.

When I get to the chamber, I draw from a mixed deck of both WOA and CR chamber cards. I want to add LOD cards to the mix.

I plan to replace the chamber entrance with whatever large tile or tiles called for by the LOD chamber when drawn. Or some such thing....

Edit: Just to be complete, I also play with my Treasure Rooms variant, for use with the door tiles.

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